“Social Media and Sin” by A. Trevor Sutton, The Martin Marty Center, University of Chicago Divinity School, 4/4/18.
…Religion may offer an important explanation as to why this social media platform is so problematic both for society and for individual well-being. Human depravity, original sin, and concupiscence are perennial themes, for example, within the discipline of Christian theology. Augustine and Martin Luther are known for describing the human condition as incurvatus in se (“curved inward on oneself”). Rather than living a life that is aligned toward God and others, human sinfulness directs our life inward, toward self-justification, self-gratification, and self-aggrandizement. The notion that sin has warped, twisted, maimed, and ruined human goodness is as ubiquitous in theology as Facebook is in modern life.
The burgeoning field of user experience design (UX), when put in conversation with the theological notion of human depravity, helps to put the problematic nature of social media into sharp relief. A central concern within UX is user-centered design. As the name suggests, user-centered design advocates for designing with end users in mind. That is to say, technology is designed to acknowledge and accommodate the needs and wants of the user, as designers seek to maximize user experience by creating products that are built around the user’s desires. User research is responsible for nearly all the design decisions at Facebook. In fact, there is an entire department at Facebook dedicated to Human Computer Interaction and UX. Teams of people at Facebook are thus dedicated to researching, and finding ways to capitalize on, the individual behaviors, thoughts, and impulses of users.
Donald Norman, a formative figure in user-centered design, has recognized how designers actually aim to facilitate human sinfulness through that which they design. In the foreword to a book by Chris Nodder, Evil by Design: Interaction Design to Lead Us into Temptation, Norman writes: “But why should design be based on evil? Simple: Starting with evil means starting with real human behavior … And good design results from good understanding.” Norman’s point is rather simple: good design understands users, and it must therefore also consider the depravity of users.
This means that, according to user-centered design, human sinfulness ought to be accounted for and perhaps even exploited when creating products for the digital age. According to Nodder, designers must ask themselves the question: “how do we influence behavior through the medium of software?”
Theology recognizes that human hearts are curved inward, inclined to boast, and always looking for opportunities to prove their own self-righteousness. Human-computer interaction, UX, and user-centered design recognize that social media platforms should be designed to meet the wants and needs of real human users. Putting these two concepts in conversation with one another reveals why Facebook can be so dangerous. Facebook’s technology is designed to accommodate, encourage, and exploit human depravity. The “Like” button on Facebook is not there by chance; the “Like” button was created to satisfy our deep longing to be liked by others, lauded for our accomplishments, and acknowledged for our righteousness…
– Allen, Mike. “Sean Parker unloads on Facebook: ‘God only knows what it’s doing to our children’s brains’.” Axios. November 9, 2017.
– Murphy, Mike. “Why Apple’s Tim Cook doesn’t want his nephew to use social networks.” MarketWatch. January 22, 2018.
– Nodder, Chris. Evil by Design: Interaction Design to Lead Us into Temptation. Wiley, 2013.
– Wong, Julia Carrie. “Former Facebook executive: social media is ripping society apart.” The Guardian. December 12, 2017.
Read more at … https://divinity.uchicago.edu/sightings/social-media-and-sin
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